Nice work, love the interpretation of the theme. Cute pixel characters and nice chill music.
Felt like the character was a bit too weighty which made avoiding already happy pixels a bit annoying. There were also times where I'd finish a dance, and then immediately get put into another dance with the same pixel.
The angry pixels felt like they were a bit too passive, to the point where I left the game running while writing this comment and they still haven't managed to make me sad. Simply making them dash more often would make things a lot more interesting (Though you'd have to make the character more able to dodge to compensate)
We lacked time for enough testing and corecting those little things, maybe in some days we can get to it.
As for the angry pixels, thanks for saying that. At first we had them capable of creating more angry pixels but the game turned too hard and we didn't want that; now they're more of an inconvenience turning other pixels sad and chasing after you only if you're around.
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I'm loving it even though i suck at Quick time events. I love the art style esp. the characters which are cute.
Thank you a lot!
Nice work, love the interpretation of the theme. Cute pixel characters and nice chill music.
Felt like the character was a bit too weighty which made avoiding already happy pixels a bit annoying. There were also times where I'd finish a dance, and then immediately get put into another dance with the same pixel.
The angry pixels felt like they were a bit too passive, to the point where I left the game running while writing this comment and they still haven't managed to make me sad. Simply making them dash more often would make things a lot more interesting (Though you'd have to make the character more able to dodge to compensate)
Hi! Thanks for the feedback!
We lacked time for enough testing and corecting those little things, maybe in some days we can get to it.
As for the angry pixels, thanks for saying that. At first we had them capable of creating more angry pixels but the game turned too hard and we didn't want that; now they're more of an inconvenience turning other pixels sad and chasing after you only if you're around.
Thanks for playing our game!