Pixel feelings (Weekly Game Jam 127)
The world is a combination of grey and colorful pixels; you are a colorful one. Every time 2 pixels touch, they change a little. Your mission is to help all grey pixels regain color!
Careful tho, you wouldn't want to lose your color.
In Pixel Feelings your mission is to make everyone happy. Everytime you touch another pixel, you will start dancing. The more consecutive dance steps you do, the more you'll make the other pixel happy. But careful! There's angry pixels who don't wanna dance with you and will make everyone sadder. Make sure to touch other happy pixels when you are sad to cheer yourself up. Make everyone smile and you'll win the game, creating a colorful world.
Controls: Move with the WASD keys and dance with the arrow keys.
Note: The audio may be laggy in the web version, we recommend you to download the Windows version to get the full experience.
This little game was brought to you for the #WeeklyGameJam 127 for the theme: Fix the Pixel. Meet the team!
Alvaro Escudero
hot mess, artist and animator.
Jorge Casedas
grumpy cat lover and programmer.
Sara Madadi
no chill, artist and game designer.
Yeray Fernandez
our stylish mom, music composer and game designer.
Status | Released |
Platforms | HTML5, Windows |
Rating | Rated 4.3 out of 5 stars (3 total ratings) |
Authors | yuulo, Aonekorigin, Grekh, yeray fernández ⭐ |
Genre | Puzzle |
Made with | Unity |
Tags | 2D, Arcade, Colorful, Experimental, Narrative, Pixel Art |
Comments
Log in with itch.io to leave a comment.
I'm loving it even though i suck at Quick time events. I love the art style esp. the characters which are cute.
Thank you a lot!
Nice work, love the interpretation of the theme. Cute pixel characters and nice chill music.
Felt like the character was a bit too weighty which made avoiding already happy pixels a bit annoying. There were also times where I'd finish a dance, and then immediately get put into another dance with the same pixel.
The angry pixels felt like they were a bit too passive, to the point where I left the game running while writing this comment and they still haven't managed to make me sad. Simply making them dash more often would make things a lot more interesting (Though you'd have to make the character more able to dodge to compensate)
Hi! Thanks for the feedback!
We lacked time for enough testing and corecting those little things, maybe in some days we can get to it.
As for the angry pixels, thanks for saying that. At first we had them capable of creating more angry pixels but the game turned too hard and we didn't want that; now they're more of an inconvenience turning other pixels sad and chasing after you only if you're around.
Thanks for playing our game!